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new* cnt_bb_steal_call

PostPosted: Sun Oct 26, 2008 8:28 am
by js2002
hi,

new column:

sum(if[ holdem_hand_player_statistics.flg_blind_b AND holdem_hand_player_statistics.flg_blind_def_opp AND holdem_hand_player_statistics.cnt_p_call > 0, 1 , 0 ])


The Stat is:

100 * cnt_bb_steal_call / cnt_steal_def_opp_bb

Is this ok? It should express: How often did he call to a steal...

Re: new* cnt_bb_steal_call

PostPosted: Sun Oct 26, 2008 8:50 am
by WhiteRider
That stat is close, but it will also include cases where the BB raises and then calls a reraise.
You would be better to check for cnt_p_raise=0 AND NOT flg_p_fold; or you could use the lookup_actions_p.action as described in this post:
viewtopic.php?f=45&t=8028#p63120

The naming convention for blind steal stats isn't that well defined, so I'll leave you to choose your own name for it.
Hopefully we'll add some more steal stats as built-in stats soon, so we'll try to sort the names out then.

Re: new* cnt_bb_steal_call

PostPosted: Sun Oct 26, 2008 9:06 am
by js2002
understand the first part of ur explaination but dont get the lookup thing.
Why use this? what is it?
Yeah I understand that u can search a specific action on a street but I can check this with "your first part explainations".


now its:

sum(if[ holdem_hand_player_statistics.flg_blind_b AND holdem_hand_player_statistics.flg_blind_def_opp AND holdem_hand_player_statistics.cnt_p_call > 0 AND
cnt_p_raise = 0 AND NOT flg_p_fold, 1 , 0 ])

Re: new* cnt_bb_steal_call

PostPosted: Sun Oct 26, 2008 9:08 am
by WhiteRider
You don't need to worry about the 'action' thing for this case, but it's something you might be interested in for the future since you are building a lot of stats.

Have a read of the thread I linked.

Re: new* cnt_bb_steal_call

PostPosted: Sun Oct 26, 2008 9:16 am
by js2002
read it an again, after 2nd read i got it ;) sry